/*
* AudioDataBuffer.java
*
* This file is part of jsresources.org
*/
/*
* Copyright (c) 2003 by Matthias Pfisterer
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* - Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* - Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
* OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/*
|<--- this code is formatted to fit into 80 columns --->|
*/
import java.io.ByteArrayInputStream;
import java.io.ByteArrayOutputStream;
import java.io.File;
import javax.sound.sampled.AudioFileFormat;
import javax.sound.sampled.AudioFormat;
import javax.sound.sampled.AudioInputStream;
import javax.sound.sampled.AudioSystem;
/** <titleabbrev>AudioDataBuffer</titleabbrev>
<title>Buffering of audio data in memory</title>
<formalpara><title>Purpose</title>
<para>This example serves no useful purpose itself. It is
only used to demonstrate a programming technique on how
to buffer audio data in memory.</para>
</formalpara>
<formalpara><title>Usage</title>
<para>
<cmdsynopsis>
<command>java AudioDataBuffer</command>
<arg choice="plain"><replaceable class="parameter">sourcefile</replaceable></arg>
<arg choice="plain"><replaceable class="parameter">targetfile</replaceable></arg>
</cmdsynopsis>
</para></formalpara>
<formalpara><title>Parameters</title>
<variablelist>
<varlistentry>
<term><replaceable class="parameter">sourcefilefile</replaceable></term>
<listitem><para>the file name of the file the audio data should be read from.</para></listitem>
</varlistentry>
<varlistentry>
<term><replaceable class="parameter">targetfile</replaceable></term>
<listitem><para>the file name of the file the audio data should be written to.</para></listitem>
</varlistentry>
</variablelist>
</formalpara>
<formalpara><title>Bugs, limitations</title>
<para>no known.</para>
</formalpara>
<formalpara><title>Source code</title>
<para>
<ulink url="AudioDataBuffer.java.html">AudioDataBuffer.java</ulink>
</para>
</formalpara>
*/
public class AudioDataBuffer
{
/** Flag for debugging messages.
* If true, some messages are dumped to the console
* during operation.
*/
private static final boolean DEBUG = false;
/** The size of the temporary read buffer, in frames.
*/
private static final int BUFFER_LENGTH = 1024;
public static void main(String[] args)
throws Exception
{
if (args.length != 2)
{
printUsageAndExit();
}
File sourceFile = new File(args[0]);
File targetFile = new File(args[1]);
/* Get the type of the source file. We need this information
later to write the audio data to a file of the same type.
*/
AudioFileFormat fileFormat = AudioSystem.getAudioFileFormat(sourceFile);
AudioFileFormat.Type targetFileType = fileFormat.getType();
AudioFormat audioFormat = fileFormat.getFormat();
/* Read the audio data into a memory buffer.
*/
AudioInputStream inputAIS = AudioSystem.getAudioInputStream(sourceFile);
ByteArrayOutputStream baos = new ByteArrayOutputStream();
int nBufferSize = BUFFER_LENGTH * audioFormat.getFrameSize();
byte[] abBuffer = new byte[nBufferSize];
while (true)
{
if (DEBUG) { out("trying to read (bytes): " + abBuffer.length); }
int nBytesRead = inputAIS.read(abBuffer);
if (DEBUG) { out("read (bytes): " + nBytesRead); }
if (nBytesRead == -1)
{
break;
}
baos.write(abBuffer, 0, nBytesRead);
}
/* Here's the byte array everybody wants.
*/
byte[] abAudioData = baos.toByteArray();
/* And now, write it to a file again.
*/
ByteArrayInputStream bais = new ByteArrayInputStream(abAudioData);
AudioInputStream outputAIS = new AudioInputStream(
bais, audioFormat,
abAudioData.length / audioFormat.getFrameSize());
int nWrittenBytes = AudioSystem.write(outputAIS,
targetFileType,
targetFile);
if (DEBUG) { out("Written bytes: " + nWrittenBytes); }
}
private static void printUsageAndExit()
{
out("AudioDataBuffer: usage:");
out("\tjava AudioDataBuffer <sourcefile> <targetfile>");
System.exit(0);
}
private static void out(String strMessage)
{
System.out.println(strMessage);
}
}
/*** AudioDataBuffer.java ***/